![]() I really liked the first half, especially the fantastic world building, as a 13 Sentinels style side-scrolling nice visuals relaxing VN, But the second half has been constantly stressful which takes away from the enjoyment of it. I gotta say I'm not in agreement with all the hype and reviews. I picked this up in the latest steam sale and I'm getting near the end at around 10 hours in now. Following that an Xbox release was announced on August 16th for the 25th of the same month-with the game also launching directly into Game Pass. This new "Full Bloom Edition" has the addition of full Japanese and Chinese Mandarin voiceovers and was patched into the PC release on May 19th. The game was announced for a Nintendo Switch release on the May 11th Indie World Showcase. No, the games are separated by thousands of years and are all standalone narratives despite being in the same universe. The developers suggest an 8-12 hour length depending on playstyle.ĭo I need to have played the other Opus games? ![]() Here is where the game will also present puzzles that you will need to complete to progress the story. Navigation has you moving your ship through space by selecting locations from a galactic map, taking note of your current resources, to chart a path to the source of the titular Starsongs from there random narrative events will occur that can either benefit or hamper your ship depending on your actions.Įxploration will take focus when you reach uncharted sites and has you exploring a location from a 2D perspective. Opus: Echo of Starsong is broken up into two styles of gameplay: Navigation and Exploration.
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