![]() When we reach 100,000 supporters we’ll approach WB with a plan to use crowdfunding to further demonstrate that the game will sell like crazy! If you want this remake to happen, please show your support by signing the petition. We anticipate the game would cost $39.99 and it would include everything the original MK Trilogy had plus the standard online match making and world wide leaderboards. Target platforms for release would be Nintendo Switch, Xbox Series, PS5 and PC. We’ll even remake all of the music by giving it a modern cinematic sound that incorporates real instruments. The characters and stages will get a face lift to 4K resolution and 60 frames per second gameplay action through the power of Unreal Engine 5. Of course every fatality, brutality, friendship and animality will be there too. We’re planning to painstakingly recreate every detail of every stage and character in glorious 3D. ![]() ![]() We’re confident that we could make a game that would be welcomed by the FGC tournament scene including ComboBreaker and Evo! We’ll use Epic Online Services (the backbone of Fortnite’s online server network) so that the game will support cross play between all the platforms as well. We’ve also improved our online rollback tech with some proprietary technology that improves upon GGPO even further for incredibly smooth play across great distances. Since that time, Eyeballistic has become a legitimate game development group (rather than just a team of talented MK fanatics) and we’ve signed multiple game contracts to produce games for PS5, Xbox Series S/X and Nintendo Switch. Although Ed fully supported us, Warner Bros who owns the Mortal Kombat IP, was unconvinced that the game would sell over 100,000 units world wide and thus they determined it wouldn’t be worth the substantial cost of marketing the product for sale. ![]() So who are we? Eyeballistic are a team of Mortal Kombat fans who approached series creator Ed Boon back in 2016 to remake the game in HD. It also includes nearly all of the stages from those games. MKT is a classic game combining all of the characters from MK1, MK2, MK3 and UMK3. Thank God.Mortal Kombat’s 30th anniversary is next year and we’d like to honor this amazing franchise by re-making the original Mortal Kombat Trilogy (MKT) on PC and consoles. Luckily, Ed Boon and John Tobias seem to have realized this, and have gone back to basics with Mortal Kombat 4, having only fatalities. It's the worst kind of punishment to get a demonstration of all of them after winning the game. Sure it was a great idea to include features people had rumored about on the Internet, but face it, Animalities suck. In the end, Mortal Kombat Trilogy really symbolizes how out of hand the whole MK series has gotten with the "-alities" and all. Having a cartridge add-on for the game could've helped make the animations really incredible, though at least it's understandable that the developers didn't go that route. After a year of waiting, it's pretty sad that they're not all present. screens, and full animations for all the boss characters. Unfortunately, there are a few things that could've been added to make it clearly better, such as character balancing and AI tweaks, and to a lesser extent, endings, vs. My preference for the Sega controller for fighting games makes me like it slightly more than the PlayStation version, which in turn was worlds better than the atrocious Nintendo 64 revision. When it comes down to it though, I consider this the best version of MKT out there, as it does have a certain amount of value in letting you play all your favorite MK characters against each other. This would be less obnoxious if they didn't do it the same way every single time, making it entirely frustrating and totally unlike playing a real human being. For example, try a special move and certain opponents will dodge it and execute an attack before you can block. Meanwhile, the AI often simply works in clockwork response to your own actions. Fighters such as Noob Saibot and Jade are incredibly overpowered, with moves that run from rendering projectiles ineffective to making characters momentarily powerless. Just like the PlayStation version of the game, the character balancing and computer AI are atrocious. It includes 32 playable kombatants (plus the four MK/MKII alternates of Kano, Raiden, Kung Lao, and Jax), stages, fatalities (and all the other humiliating finishing moves), and a handful of new moves - all together providing quite a bit of value for the player, right? Well, there are a few problems along the way that keep everything from seeming quite so rosy. Mortal Kombat Trilogy on the Sega Saturn is a nearly identical port of last year's PlayStation version of the game, for all the good and bad that entails. In effect though, it ended up something else entirely. Take all three and a half Mortal Kombat games and cram them into one.
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